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IRON MAN II

I led the UI development from concept to completion, creating a system designed to make players feel like Tony Stark interacting with JARVIS.

Client

SEGA Studios

Platform

  • PC

  • XBOX

  • PS

Services

  • UI / UX

  • Visual / Motion Design

  • Art Direction / Implementation

HUB_Concept_3.jpg
VISUAL
PROTOTYPE
A conceptual exploration of a JARVIS-like interface for the game world, focused on defining its visual language and interactive feel through early motion studies.
HUB_Concept_3.jpg
IM2_UI_HealthMeter.jpg
VISUAL+MOTION
DESIGN
A conceptual exploration of a JARVIS-like interface for the game world, focused on defining its visual language and interactive feel through early motion studies.
IM2_UI_Ingame.jpg
WM_SpreadShot_Concept.bmp
ICON 
DEVELOPMENT
More details coming soon
WM_SpreadShot_Concept.bmp
WM_MineLayer_2.bmp
IronMan_WeaponHalo.jpg
GarageShot_1.jpg
UI DESIGN
More details coming soon
ScreenConcept_3.jpg

GALLERY

More details coming soon
GarageShot_1.jpg

ENVIRONMENT ART

More details coming soon
PORTFOLIO
Projects I’ve had the opportunity to contribute to.
Ready to bring your creative vision to life— let’s build something great together.
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